#GCUGamesOn – timeline of development

Our online event, GCU Games On, drew to a close last Friday, 8th August. We’re giving a couple more days for participants to fill in our evaluation. In the meantime I’ve been playing around
experimenting with timelines. As I posted previously, we moved from initial idea to going live on Open Education by Blackboard in a month, so a lot happened in a short space of time and I wanted to try and capture that.

I came across a 3-D timeline software package called BeeDocs, which is quite swishy. There is a free version available but it’s only for iOS.  If you upgrade to paid version you get more sharing features including keynote/powepoint export and web hosting. Unfortunately the web version it saves is 2-D which you can see here.

So, I’ve just made a screen recording of the 3-D version ( music, sound effects, narration maybe later). I think the timeline will be really useful for presentations about the event. The screenrecording isn’t as sharp as the “real thing” but hopefully you get the idea.

http://youtu.be/UVV-qIxwW1U

I’ve excluded lots of “stuff” but hopefully it gives an overview of the key stages of development.

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